Well guys... after I found out that Wurmonkel @ Marinesims forum ported over SH5 aft torpedo room and the e-machine room to SH3 a member of the team (Blitzkrieg) thought it would be great not only to have a full type II interior. I though it was a good thought... Now we have also a full type VII...
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So.. finally after so many things to rework after I added the rotation of the exterior periscope model I got all the towers done.
So now all the towers have rotating periscopes :)
.... the next project in the works...got a good idea myself... stay tuned and walk backwards in number nine ;)
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Hi guys!
Since Magic1111 @ the german marinesims forum suggested to add the rotation of the exterior periscopes I tried to realize this good idea
and had a conversation with Ahnenerbe @ subsim forum via pm that he also tried this. After some endless hours of trying and days of testing
I...
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After some hard work and some incompatibilties...
I achieved to get all high detail u-baot models to work with my new interior.
Now all the Wise&Koval subs are integrated, the German U-Boat Compilation by Ahnenerbe and I also added WAC features such as automatically opening of the exterior...
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Hi guys!
Fortunately I can make some small developement progress.
I added the high detailed models of the type VII & IX from Wise&Koval to WAC5.0.
They look really great ingame ... and.. all compatible with full interiors.
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Hi guys!After I finished the new interiors I started to improve the exteriors.I added the fully lightmapped type IIA from Flakmonkey, added WAC features and fixed texture errors,but have a look:
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A small video preview of the full type II interior:
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Progress again...
Just completed the type II interior with the following features:
-Engine Room (Rear Quarters), Torpedo Room (Forward Quarters)
-Collision model in freecam
-Animated Equipement
-Animated Persiscopes
-Persicopes heading towards real direction
-Manually Opening hatches
-Automatically...
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Hi guys!
Just finished the type IX port from Flakmonkeys type VII interior mod.
Want to let you see what I achieved....
Type IX has now these Compartements:
-Control Room
-Sonar & Radio Room
-Engine Room
-Officers Wardroom
-Galley
-Petty Offficers Room
-Forward Torpedo...
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Ahoi sailors....
Just wanted to infrom you that the type II engine compartement is 98% finished. Maybe I try to add engine animations later... will see :)
For now I start with tye IX rearangement of the compartements, as I just ported FM compartments from type VII to type IX.
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